Archive for the ‘Create Newsletter’ Category

Create #56- The Best Teachers

Wednesday, October 29th, 2008

1. Announcements/Offers

Celebration

I’m celebrating my friend Maria Andreu’s debut on the national writing stage - she just sold her first nationally piece of writing to Newsweek.

There’s hope for all us writers!

I was surprised to find myself crying while reading it. It’s a short, very interesting read.

This (Illegal) American Life

Maria’s email address is mariandreu@earthlink.net if you want to send good wishes or supportive comments as she works on her book of the same topic.

Call on Thursday - Passion can help you and the planet

Can you imagine helping yourself, and at the same time, all of humanity, to move from: Survival to Self-Empowerment to Sustained Abundance?

Join us for a call with Charlie Gay about passion and about
Humanity Unites Brilliance (HUB) on Oct 30th.

Sign up here:

===> http://www.SolutionBox.com/teleclass-hub.php

2. FEATURE: The Best Teachers

This is an excerpt from Warrior of the Light by Paulo Coelho:

A Warrior knows that his best teachers are the people with whom he shares the battlefield.

It is dangerous to ask for advice.  It is even more dangerous to give advice.  When he needs help, he tries to see how his friends resolve- or fail to resolve- their problems.

If he is in search of inspiration, he reads, on the lips of his neighbor, the words that his guardian angel is trying to say to him.

When he is tired or lonely, he does not dream about distant men and women; he turns to the person beside him and shares his sorrow or his need for affection with them- with pleasure and without guilt.

A Warrior knows that the farthest-flung star in the Universe reveals itself in the things around him.

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Action

1) Make a list of the inspirations and pleasures that surround you.

2) Post here at the blog right now and share your list.

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Enjoy!


P.S. Got a comment on this article? Add it to the blog

Create #55: ‘To Persevere Is Favorable’

Wednesday, October 8th, 2008

1. Announcements/Offers

Do you want to jump start your practice?

Join our 30 day challenge. For the 30 days you would invite a minimum
of 1 person a day to an introductory session.

And to help you take action we will be sending you a quick daily tip on making the best of introductory sessions to those that sign up.

Plus four support calls with Marcia Wieder, Travis Greenlee and Andrea Lee each being on one of the calls. And, as usual, all of the calls will be recorded if you can’t make a call.

And more resources on making and getting introductory sessions are included.

To make it easier for you to stay committed we will be putting a price on this.

SIGN UP NOW to GET THE EARLY BIRD SPECIAL

The special ends Oct 8th at midnight.

http://www.SolutionBox.com/30daychallenge.htm

2. FEATURE: To Persevere is Favorable

This is an excerpt from Warrior of the Light by Paulo Coelho:

A Warrior of the Light respects the main teaching of the I Ching: “To persevere is favorable.”

He knows that perseverance is not the same thing as insistence.  There are times when battles go on longer than necessary, draining him of strength and enthusiasm.

At such moments, the Warrior thinks: “A prolonged war finally destroys the victors too.”

Then he withdraws his forces from the battlefield and allows himself a respite.  He perseveres in his desire, but knows he must wait for the best moment to attack.

A Warrior always returns to the fray.  He never does so out of stubbornness, but because he has noticed a change in the weather.

***

Action

1) Are you in the middle of a prolonged war that is draining you?

2) What can you do to take a break and regroup?

3) Post to the blog the next action you will take.

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Enjoy!


P.S. Got a comment on this article? Add it to the blog

3. The Personal Touch

From desperate and dark times early in the year, I’ve emerged like a butterfly.

Somehow, unexpectedly, I find myself sitting peacefully in the lovely Canfield residence at 7am…typing.

In 30 minutes it’s time for kick boxing with personal trainer in the private gym next to the guest suite I’m staying in.

Jack and Inga have been so warm and welcoming; it’s still surprising to me that the universe providing such abundance.

I left New York July 10 for a quick 10 day trip, and….well….just never went back. I did the Transformational Leadership Council retreat (Marianne Williamson was one of my favourites, as well as Inga Canfield and Zen Debrucke) in Vail, then Calgary for 3 weeks with my new Canadian family (thinking of buying a house there), then Harbin Hot Springs for 10 days, the SANG conference with AMAZING authors and speakers (where I got to connect with Jack more).

Then it was off to Ojai, CA for 28 DAYS WITH BYRON KATIE. I don’t think I’ll write about that just now; only to say it was super intense, probably priceless, and I’m thrilled to not be there now ;-)

I’m postponing my Australian trip for a few weeks so I can hang out in LA, and write the book from this amazing home office nestled in the hills, and spend time with my new friend Zen. We’re re-branding, and the book will be called “The Wealthy Gypsy - How to Create a Lifestyle of Freedom, from a Lifestyle of Service”. My intention is to have it written by November 30, and then to self publish and launch early in the new year.

I’m off now to yet another course, and then it’s play-work all the way!

Love to you all

David
PS You can see pictures, video, and updates at www.davidsfacebook.com

Create #54: Power Beyond Belief

Thursday, September 18th, 2008

Announcements/Offers

100 Day Challenge

September 22nd is an important date as it marks the 100 day countdown of 2008. With that in mind, I wanted to share with you a unique opportunity called the 100 Day Finish Strong Challenge.

Gary Ryan Blair, otherwise known as The Goals Guy has put together what I believe to be the most comprehensive approach to goal setting and performance enhancement.

The 100 Day Finish Strong Challenge is a structured performance improvement program where challengers
compete against themselves to achieve a number of challenging goals and finish the year strong.

Visit: The 100 Day Challenge

What are they Saying about ‘Explode Your Practice’?

“David, thanks so much for creating Explode Your Practice™. I’ve listened to all the libraries, and my coaching practice is booming as a result!I have:  

  • 21 new exploration sessions booked
  • 9 new clients
  • my website appearing in all major search engines, and
  • I’ve started coaching international clients!

Daniel Midson-Short
Australia
www.lifestylerevolution.com.au

 “I have already listened to at least 6 hours and my ability to open my practice has been accelerated by at least 3-6 months. Hearing David’s real life advice to coaches has made a huge difference for me.

This will take months off my learning curve. I won’t have to go through the frustrating trial and error process which costs time, money and clients! Thank you, David!”
Jeannie Crowell
Oregon, USA
jcrowell @ bendcable.com

Get your ‘Explode Your Practice’ CD set at:

www.ExplodeYourPractice.com

2. FEATURE: Power Beyond Belief

*NOTE: This is a long one and worth it… So feel free to print it out for a time when you have 10 minutes.

When was the last time you gave thanks for being top of the food chain?

Seriously – have you ever felt grateful that you’re not something that gets chomped up by other species without notice? (pretty much).

More than that – we live on average for about 75 years – pretty good. Would you trade with a random species?

So I’ve only been talking for 30 seconds, and we’re already clear that we’ve got it pretty good. Wouldn’t you agree?

Have you considered life as a video game? If this was a video game, we got a pretty good species, or race, or role, or avatar.

You’re actually playing one now…did you know? It’s true, you’re playing one huge video game right now.

Some programmers got together, and decided to do something different.

A kick ass video game.

Brad said “Well – first let’s give them motion. 3 dimensions.”

“What’s a dimension?”

“I’ll show you when I’m finished.”

“Let’s let them move upwards too.”

“No way – there’s air. People are too heavy.”

“But I’ve got this idea for something called technology. Let’s allow them to move matter, and combine it, and use something called chemical reactions and laws of physics. If they want it enough, they can even move upwards through air.”

“Oh sure – then you’ll want them to escape the planet.”

“Don’t be stupid – I’m not that crazy.”

“But with technology, they’ll be able to make light themselves. And heat, and cold. And to move faster, or slower.”

“Alright Bill – I don’t get it but mock it up and I’ll take a look.”

“I’m making Sight!” says Jim. He goes off and smokes a doobie and returns. “And I want it in colour.”

“What’s that?”

“I just made it up.” “OK whatever.”

“And touch – sensation. Let’s have things FEEL good to this ’skin’ Brad made.”

“Oh I know! Let’s make living easy. That thing Jenny made….a heart….let’s have it beat automatically. And all they need is a tiny bit of fuel…..oh yeah, food….to keep living. So that almost everyone will have survival handled. The rest can all be entertainment. And this is a little crazy, but we’ll even make air and water free…..dead easy.”

This way if they want to just live, just exist, they can do it easily…..the rest might take a little effort.”

“Wait,” Jenny says. You’ve got everything as positive. No negative emotions. No negative touch experience. What kind of video game will this be? Who will play it? We have to have penalties. Pain. Sadness, etc. So friends watching can go ‘Oh no, sadness dude. Ouch.’ Or ‘Dude – happiness points, alright!’ How will they celebrate if everything is good?”

“And – let’s add significance. Seriousness. Of course there will have to be unpredictable events – like dying early.”

“Oh, I have that handled. Plague, buses….and I’m working on something called tobacco. Sometimes they’ll have to pay attention.”

“Hey, wait guys – let’s REALLY add value. Instead of just a 1 hour game, or even 24 hours like we gave the butterflies, let’s get a little freaky? You wanna? Let’s give them 75 x 365 x 24 = 657,000 hours if they play really well, and options to extend.”

“Woah….”

One of the guys is smoking some Jamaican Monkey hash in a huge bong and starts laughing…..”What?” they say. “Smell,” he says through fits of laughter. That adds another couple of weeks to the programming project.

Some guy gets creative and throws in cultures, trees and rivers, poetry, astronomy and an entire universe for bonus contemplation.

The hippy programmer shows up and says, “What about consciousness?” “Huh?” “Well….what point of view will you give them? That everything happens to them? They are at the mercy of events? Nothing is within their control? Some will even call it fate?”

“No way – let’s make them see themselves as God. Let’s have them realize that because the game doesn’t actually ‘exist’, that they can only experience everything through their perceptions/senses, and they control their perceptions/senses, that they really are creating their own universe! Let’s give them responsibility so they see that every action ripples out and creates the world around them, even their attitude and emotions.”

“I’ve got it,” says Jenny quietly. “Let’s create the best damn video game ever created. I mean blow the charts. Let’s let them choose! Give people the ability to choose their level of consciousness and switch between. They can play the whole game in victim mode and be at the effect of the universe, or the related but different fate mode where they still have no control but accept and enjoy it all, or they can ramp it up to God mode where they see how everything they do creates their personal world, and can feel responsible for everything. They can even switch between levels of consciousness any time they want, unlimited times, with no penalty. Using all modes to get the maximum value from the game.”

* * *

So – how’s this video game for you? How’s your appreciation for the game you’re playing right now?

 

BETA TESTERS
They pulled in all the beta testers that were finished testing google products. And one woman kept producing record scores. They brought her in for debriefing, and she had some interesting things to say:

1) I found out in my 70th game, that if I’m nicer to people, and get more interested in having their lives be better, that the game gets more fun. It’s easier, and I get way more stuff at the same time.
(Did anyone program that? Who’s fault? Must be some glitch.)

2) I discovered I don’t even always have to create stuff myself – or at least with my hands. Sometimes I just send electrical impulses to my vocal chords, and speak those things you created called words. And they move people around me to do things. In one game I took a lover who wanted me to be happy. When I mentioned I wanted a house, he built me one. It was amazing – I spoke, and there was a house. In a way, it was like I was using something from one of your old games called magic.

3) In one life time I wanted a whole string of buildings that would pamper the senses with fragrances and touch and sound. And I didn’t even need to cut the wood and make the buildings. Many of them I never saw. I simply used the vocal chords again, and the attitude function, and soon enough people wanted the same thing that we all jumped in together and it happened. I don’t fully understand this way of creating things without actually doing it myself, but this is how I achieved such massive scores in just one life time.

4) In many games I was able to get what I wanted through a strange exchange. I would do things for people and they gave me something called money. Then, whenever I felt like something – to move to another location, or to gain sustenance (that eating module), or have any of the 5 main sensations, I would pull out this money and it would just happen – again like magic. For example, if I wanted to go to a village in France, I didn’t have to make a boat and sail there – someone else would do it for me if I just created enough money. If I wanted to eat a delicacy that took complex machines and hundreds of hours to prepare, I simply pulled out some money and I could have it instantly. Are you sure you didn’t put magic into this game?
(Did we? Jenny? Brad? Damn….another glitch?)

So it seemed there are strategies available in the game that the makers didn’t even plan. It’s possible in this video game to actually create things. To cause matter to move within three dimensions to combine in extraordinary ways – often without moving your hands, and sometimes with no more than desiring it (a definite glitch in the program but one we can take advantage of). Even to enjoy combinations of matter you had nothing to do with (such as a fig).

(As I am writing this, someone walks up to me and offers me figs. As I delight in the sweet taste and texture, I think, ‘How did this happen? What atoms and molecules were brought together and combined, and it such an infinitely complex process that I could never replicate? And not only did I not grow it (nature did that), or even plant and harvest it, but I didn’t even climb the fig tree and move them through space. This miracle too complex to program simply appeared in my hand.
I did have to move the fig to my mouth though – perhaps that can be addresses in a future release of the game….”)

 

The game World of WarCraft cost $75 million to make.

Can you imagine the budget that went into the one you’re playing? With this kind of pixilation? Color? Options? Landscape data? Can you imagine how many CD Roms you would need to load this game?

So – you’re playing the best game imaginable.

BUT….we often forget it’s a game. Or is it: AND….we often forget it’s a game….which makes it more real and more exciting?

I haven’t even mentioned the function that allows us to create life! Or to feel love. Or to contribute to the planet. Or to jump hurtling out of a plane and live. Or to see a star light-years away as it existed thousands if not millions of years ago. Or to take a breath, and the millions of chemical reactions happening in the body without thought. Or Ben and Jerry’s ice cream.

So how’s this video game we’ve got? What do you think now about this game of life?

 

POST IT ON THE BLOG

 

Consider that you may just be playing the best game there is, and that in this game, you have been given power beyond belief.

(Whether you have all the power, or it happens to you, doesn’t really matter. You can still enjoy the video game. But beta testers report that their thoughts and emotions and attitudes and actions made an amazing difference in the world around them and their scores in the game. I’m just reporting the facts, you decide.)

 

Given that – there’s just one thing to do…

 

***

Action

 

Work out the moves you’ll make in this game of life.

POST ON THE BLOG about the moves you’re making next, and what you could do to have a better time in the game – maybe even get a higher score.

* * * *

 

Enjoy!


P.S. Got a comment on this article? Add it to the blog

 


3. The Personal Touch

Life continues to move pretty fast (which is good when you’re not in the best place to start with!)

Did the Byron Katie 9 day school for The Work in Florida. Changed my life; lots of shifts and insights, but mainly happiness and peace. In the middle of 28 days with Katie - TurnAround House Sep 3-30 in Ojai. I don’t seem attached to money, business, what people think…actually a lot of things since the school.

Left on a short trip, and….um….haven’t gone back yet. 4 days has turned into 20 which is now looking like it might be 90 days. Lucky my business is mobile. LOVING Calgary - the people, the weather, the mountains, and feel tempted to move here.

Then did Harbin Hot Springs Aug 15-25, a speakers and authors conference in the NAPA valley, my 40th birthday on August 27, and then Mill Valley (SF) until Sep 1st.

When I get out of the TurnAround House I will have a week in
LA to catch up with friends (and do yet another course), and then onto Australia.

Did my first retreat with the Transformational Leadership Council, which was wonderful. Feels like I’ve found a new family. And - I’ve nailed circular breathing, and love my new collapsable didgeridoo made from a vacuum cleaner. (Stay tuned for the sound track!)

Love David